Sunday, April 19, 2015

Final Mockup Screen for my Platformer

This is the tileset that I used for my platformer.


This is the final mockup screen for my platformer. I had change the tileset to some snowy, winter tileset, and i also change the character sprite which i had done the animation before that so the game will fit my theme(snowy).


If you want to try out my platformer game, you can download it here:
https://drive.google.com/file/d/0B-k8XAs722EGMVhDYzhzSGtRVjQ/view?usp=sharing

Friday, April 17, 2015

Updated Character Sprite Sheet



My previous sprite was not enough frame and doesn't look like walking or jumping.
So i redrew all the sprite to make it better.

Sunday, April 12, 2015

My Platformer character sprite sheet



This will be my platformer character sprite.
I decided to remove the attack sprite because my platformer doesn't has the attack mechanic.
So what i did was the sprite for Idle, Walk and Jump.

Monday, April 6, 2015

Sprite Reference


This is my sprite reference for my platformer which is idle, walk, jump and attack.

Monday, March 30, 2015

References for my Platformer


- Background
From: Dust: An Elysian Tail
Reason: I like the snowy background from this game that fits my platformer's theme.


- Character
From: Ice Climber
Reason: The characters from this game are cute and the clothes are suit for my platformer's theme.


- Enemy
From: Snow Tale
Reason: The enemy will look like a snowman/snowball that patrolling around the map and attack the player. The player also can attack the enemy using a snowball.

Monday, March 23, 2015

Upgraded Mock-up Screen


This is an updated mock-up screen for my platformer.
I had modified the game to a snowy background.

Sunday, March 22, 2015

Mock-up Screen for my Platformer

This is the first mock-up screen for my platformer. 

Basically my theme for my platformer is from Mario Bros.
I will try to implement some of the mechanics from Mario to my game like flying bullet, moving enemy and so on.

Thursday, March 12, 2015

Final Mock-up Screen for my Shoot 'Em Up


This is the Final Mock-up Screen for my Shoot 'Em Up.
I had changed a lot compared to the previous mock-up.
-changed the Boss sprite and made it bigger to look more like a boss.
-changed the player sprite from the game Ikaruga.
-changed the enemy sprite.
-changed the bullet sprite of player and enemies.
-added meteor for background to fill up the empty places.
-changed HP bar to shield from the game Ether Vapor.
-changed background.

Sunday, March 8, 2015

References for my game

Assets
- Spaceship
From: Ikaruga
Reason: I like the player or enemies sprite to be very detailed, very complicated to make the game feels more realistic.






























- Bullet
From: Super Galaxy Squadron
Reason: I like the bullet spread from this game because there are many kind of stylish spreading bullet for the player.






































- Explosion
From: Roche Fusion
Reason: The explosion is beautiful, so shiny, and I want it to become the explosion for my game.

































- Life bar/Shield
From: Ether Vapor, Snops Attack! Zombie Defense Squadron
Reason: The shield or Life bar both looks good for my game.






Monday, March 2, 2015

Art



1) Player Spaceship
2), 3), 4) Enemy Spaceship
5) Background
6) Bullet sprite for enemies and player
7) HP bar for player
8) First-aid
9) Bullet sprite for Boss
10) Explosion sprite
11) Power-ups
12) Bullet sprite for player







































Sunday, March 1, 2015

Updated Mockup Screen


Since the last mock-up was a bit empty in the background, I added different type of planet and galaxy  to make it feel like the game was in space.

Monday, February 9, 2015

Updated Mock-up Screen


A newer version for my Shoot 'Em Up, I had changed the bullet sprite for the player and the enemy.
I tried to implement the bullet on the player it failed, so I decided to change the enemy bullet(blue bullet sprite) to player and i scrap out the purple and yellow bullet sprite.
I changed the sprite of enemies and player to make it more better.
I changed the better picture for HP bar.

Sunday, February 8, 2015

Mock-up screen for my Shoot 'Em Up


The theme for my Shoot 'Em Up was in the space.
So there are many kind of spaceship shooting each other.
The player has to defeat all the enemies and the boss to complete the game.
There are some chances to drop power-ups and med-kit from the enemy when it was destroyed.
The player can see how much hp left and how much score they have on the upper-left of the screen.